﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Farticle
{
    class Intro
    {
        //static void Main(string[] args)
        //{
        //    SetupConsole();
        //    Printer();
        //}

        public static void SetupConsole()
        {
            Console.BufferWidth = Console.WindowWidth = 75;
            Console.BufferHeight = Console.WindowHeight = 26;
            Console.CursorVisible = false;
        }

        public static void Printer()
        {
            string[] textArray ={
            "ASDAS DASDASDS ADASDA SDAS",
            "ASDASDASD   ASDSADAS   DASDAS",
            "ASDASDAS    DASDSA    DASDA    SDAS",
            "ASDASD     ASDASDSA     DASDA     SDAS",
            "ASDASDAS      DAS       DSADASDA      SDAS",
            "ASDASDAS          DASDS       DAS       DASDAS",};


            for (int i = 0; i < textArray.Length; i++)
            {
                int coordX = 37 - (textArray[i].Length / 2);
                int coordY = 25;

                //Смяна на цвета...

                Console.SetCursorPosition(coordX, coordY);
                Console.WriteLine(textArray[i]);
                Console.Write("\n");
                System.Threading.Thread.Sleep(1000);
            }

        }
    }
}

